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Yeah, an Android port that specifically requires a gamepad would work just fine, I just really don't wanna require that. I don't like feeling like I'm making something half-baked, I wanna make an actually good port, adaptation, etc. for Android users, preferably with controller support and a good touchscreen-based control scheme. Like... I dunno, remember the Game Boy Mega Man games (...if you've ever played any of them and/or heard about them...)? Remember how those kept in mind the limitations of the Game Boy? Ideally, I want to make an effort as high quality as that if I can help it.

And, yeah, twin stick is what the game uses on console and on gamepad on PC, it's just a really unconventional setup since twin stick isn't precise enough for everything on its own actually, I needed to implement two separate twin stick aiming styles that you can switch between at the press of a button for different situations.

...hm... maybe some time when I'm stumped on what to do with my current project or feeling tired from working on one project too much I'll look into putting together a proof of concept one episode demo-ish thing of an adaptation for mobile and see what people think, and then go from there...

Also... believe me, I haven't been forgetting Linux. More, just been crossing my fingers that Valve's Proton can cut it for my games for now until I have reasonable means with which to make Linux ports, and barring that, I'm willing to see what I can do to get it up and running in such things. I wanna screw around with trying to run my stuff on the Raspberry Pi I have around using Box86 and Wine for the heck of it some day, I've thought about trying to set up a dual boot setup on my current computer, and if I ever have the money, I have my eye on the Steam Deck. I like Linux and have it on my mind a lot, just don't have the means to port to it natively at least for now, sadly.

Hopefully some day!

...at any rate, my next project also might potentially be easier to port to Android... though we'll see in practice I guess, it's kind of an odd one...? I don't know how to explain.