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Nice work with this one! I had a lot of fun, loved the atmosphere and the overall sense of tension/dread. Not entirely sure what was going on story wise but for the most part it's pretty good!
A couple of issues I noticed popping up.
1: The piano puzzle. If you put the vinyl in the player and then go upstairs to the piano, but need to re-listen to the vinyl, you cannot. The game just played the original music and the vinyl was MIA, so I had to replay. I don't think these puzzles are good for gameplay, even if there is a subtle clue, because it relies on player hearing and that's a messy thing.
2: Looks like someone else mentioned the localization bug involving Russian text, so that's all fixed!
3: Please, for the love of god, that jumpscare near the end of the game just didn't need to happen. The big face and loud screaming popping up in the white rooms, genuinely took a lot out of the game for me; which sucks, because I had a ton of fun leading up to there (some frustration with puzzles aside).

Overall though, phenomenal job! Solid 8-8.5/10, I had far more fun than expected and I hope you keep on making games, you've got a great sense of how to make a scary game. Keep up the good work!

Hey Boundless, 

I had so much fun watching your review - thanks a lot, following you on YouTube now & looking forward to more streams!

I also appreciate the detailed comment and feedback, it always helps keep making the project better. 

1. Story explanation: there was a scene with the note in the Blue Room that would have made the setting clearer, but you just ran past it towards the stairs (I guess it's because of that jumpscare you didn't like haha, as you were super-attentive throughout the game)

2. The vinyl bug is fixed.

Thank you!