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No-commentary playthrough:

It was a little tough to keep track of which areas of the town i'd visited and exactly how it was laid out, but i enjoyed the style and soundtrack. if i could change one thing it would be the controls. tank is fine, but i prefer the "feel" to be tight and heavy. this felt like i was almost gliding across the map. if you addressed that issue and maybe added in a clinking armor sound effect when walking or running, i think it'd make the experience much more immersive.

 also, after dying, the objective seemed to switch back to "search houses for missing items". just a heads up there.

keep up the good work! looking forward to your next game!