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HEYOOO! I LIKE YOUR GAME! Though, I hope you read through and consider my comments. From a player to the devs.

Played through the whole game and so far, no bugs and crashed only once for me. (Seriously, just save every time you do something no matter how simple it is, you pause when you save anyway and it's quick) It just crashed when I was running a bunch of stuff in the background like Fl Studio.

The story was nice, buuuut, I just feel like it's missing something. Maybe more side quests? = more "new" characters. The start of the game was a bit slow, especially that I have to farm coins by killing  monsters or getting myself fucked in the mansion routine-like. The mansion has so much missing though. No 2nd scene to visit the Baron in his room, and those I "Serve" have no longer story and have the same scenes with all the others. Maybe, add the King-looking-big-boy a story when the storm ends. The basement looks like it have some use though. I'm not sure with the whole story progression, but as a player, at this stand-point there's so much missing. 

I'm also developing a game but I'm not a dev of this game, so  here's a few suggestions, from your dear player to the devs of this game.

Maybe a morning-night system. Doesn't force you to sleep but different options are offered from day to night. Like, you can fuck one of the girls or a slave or a worker in the castle, in your room at night. And maybe in the mansion, at night you can visit the Baron and fuck him for more money, but the more you fuck him, a progress between you and him happens. Maybe, he gets addicted to you and locks you in the basement or makes you marry him???

I feel like maybe the basement can have a use like when you "die" there's a chance you get captured to the Baron's basement of "more girls cellar", and you have to serve him and bunch to be free. I don't know, glory w***le, or*y, BD*M?  It's practically an extra.

Both villages can use more additions though. Like, someone who'll pay you for a fuck, someone who "likes" you, or maybe a slaver (like what about an alternate ending that you lose "cuz ure too slutty" and become a slave to the people and need to rank up to continue your quest). The villages are just too quiet.

I LOVE it that you make the map small and not that big to get lost in like the other games I've played. Small but not crowded, but could use a more dense story. Art style is OMF SO GOOD! Gets the room hot right away. Dialogues are lit af and not too cheesy. Smooth and guideful, doesn't get you lost and searching up on what and how and where to do your quests. The sounds are really good! How'd you do that? The moans are in perfect sync with the scenes!!! Combats aren't that hard making it a good H-game and not a fighting RPG games like other 18+games like this one. 

Story is fine for now, expecting more next update, maybe add more side quests and hope you liked the suggestions.

From player to the devs, cheers to Ada!

Glad you liked Yorna and took the time to give me your thoughts and suggestions :)

Thanks for ideas. I’m adding more optional activities from v 0.4 onwards. If you played through the patron-only version, there’s treasure hunting as a new activity. v0.5 will bring more side actions like a blackjack card game and secondary mini-quests. As for the mansion, yes, I plan to develop it further and use the basement for ”heavier” stuff.

Yorna is still way off the ending phase and I only drafted 3 main ending this far. Don’t know about bad endings since the game isn’t punishing players during the usual gameplay but I’ll think about them.

As for the sex sounds, I use 2 soundtracks - one for the background ”passive” sound and the second one is for ”reactive” effects. Synched audio fires with corresponding text blocks to improve H event’s atmosphere while the passive line creates a decent backdrop. Since I can’t use animation in Yorna, this trick looked like one of the best ways to liven up sex scenes.