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Amazing visuals and superb concept! Everything from UI to game effects was extremely easy to read and understand. Managed to get to Wave 17 and definitely had an amazing time. However, the only small critique I have is the fps drop whenever a huge group of enemies are in the screen view.

Hey tyvm for playing my game!

I have put a lot of optimization, and the enemies stop spawning when the FPS drops too low, but unfortunately, WebGL can't handle well that many meshes!

I hope to create a PC build soon, it will be much heavier, but I think I can make it lag-free.