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Wow, you really took your time to play our game.

Thank you very much for the feedback.

Unfortunately I couldn't polish all the gameplay, we had less than 48 hours for production. And even putting time after the game jam, we didn't change the scope of the game.

Managed to get a bug in the final version where my path would break by retracing my steps, just to let you know:

Yes, this bug exists and we didn't have time to fix it.

Also, if you reach a teleporter with a path of length 6, you get stuck (in the final version); is it expected?

Hmmmm, if you have exactly 6 you've spent all the steps, so technically you wouldn't be able to proceed. I think I understood it that way.

Also managed to superimpose two purple blocks (2 and 3, near the center of the level).

This is a new bug. One dice on top of the other shouldn't happen.

But even with these bugs in the last lvl, you can finish the game. Did you manage to finish?

And again, thank you so much for playing and for the feedback. Your game is on my list and I will play soon.

Wow, you really took your time to play our game.

I really wanted to give each game I tested a fair chance, I feel this is not right to just pass by and not try to understand what is offered. ;) Although this took me too much time in the end and I could not test as many games as I wanted to (I would have played all if I could have! XD); this served as a lesson as to how to playtest more efficiently, so I got something out of the reviewing phase. :)

Plus, I enjoy puzzle/reflection games and I thought yours is original and has a distinctive atmosphere (this is even truer in the final version with the voice!), so you had my whole attention. :)

Unfortunately I couldn't polish all the gameplay, we had less than 48 hours for production.

Sounds all too familiar. I sympathize with the situation. ;)

This is a new bug. One dice on top of the other shouldn't happen.

For the record, I think I ‘managed’ for this to happen by pushing a purple block inside a teleporter (rightwards) while the other purple block was between the teleporter and a wall. I guess the ‘pushback’ was unanticipated.

But even with these bugs in the last lvl, you can finish the game. Did you manage to finish?

Oh, so this was the last level! XD I did not see how to win and stopped there, but am planning on trying again. ;) (I have a handful of game jam games I need to finish!)
I thought the game was rather hard — someone else might disagree, this needs playtesting. Which is neither a bad nor good thing in itself, it all depends on what you want. :)

Your game is on my list and I will play soon.

Do as you wish, don’t feel forced to. ;) The ‘less-than-48-hours’ symptom shows somewhat (and I was all alone in doing this!), even though I was still rather happy with the ‘end’ result at submission. It is a bit prototypical, but playable.

Oh, by the way, I think that the most accomplished of my (very few) game jam games is not this one (it still needs some enhancements and extending), but rather the previous one, Entropy Block (Blocage entropique in French)! I’m very proud of the concept and how it plays out. Too bad I had to submit it at the end of the voting phase for Mini Jam 110 for personal reasons, so it did not get a lot of attention, and I am not allowed to resubmit it to Mini Jam 111, although it fits the constraint even better. X)
If you have an interest in puzzle/reflection games, give this last one a try. :)

Thanks for your answer!