First of all thanks a lot for playing the game and for sharing your views, it means a lot! I really appreciate your inferences and yes i did wanted to make fireball inescapable after a while so that the player may face a continuous challenge of getting one additional statue added evert few secs, but i think i might have made it too frustrating!
Apart from that, thanks for pointing out the vegetation problem its a big deal not to be able to see the distance b/w the player and the statue, so ill figure something out to fix that issue.
And yeah i thought about destroying a statue if the player guides the fireball towards it...i first thought that could make the game less challenging but maybe it would make it long lasting.
Aaand lastly yeah im sorry for the "falling into the void" bug i shouldve fixed it ages ago so ill get on it!