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Not bad! I really like the concept behind this, that you need both characters to solve the puzzles, but my issues stem from the respawn/restart system. Solving the puzzles is pretty satisfying the first time, but taking damage while trying to figure out some of the enemies and having to restart makes redoing the puzzles really tedious. The trash cans in particular, doing it once or twice is cool, but having to redo them every time is rough. The game is far more puzzle than action or platformer and the satisfaction comes from solving the puzzles, not defeating the enemies. I think the games systems are already in place for a really solid puzzler, but ordering and punishments may need a second look.