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Overall: I'm a big fan of the puzzles! Not too hard, not too easy. Definitely a perfect balance. I also appreciate the last level being a bit easier than the one before it. It's a nice victory lap. and THANK YOU for highlighting the ones that aren't settled. this would've been infinitely harder otherwise. Perhaps switching two of the same object shouldn't add a move to the move counter? 

Fun: Yup. This ties in with my comments surrounding the quality overall. A well made puzzle game is fun. And this is certainly well made. I love how out of hand it gets, where you this to avoid that, while touching this and that. It's a lot to manage, but it's well done.

Innovation: I've never played a game like this, though truth be told, this is definitely not a genre of puzzle game I play often. It's hard to compare this to anything, since I can't quite think of anything it's that similar to. Top points. It's really cool.

Theme: I like the take on the theme. It's more about the combo of adjacent tiles than the tiles themselves. neat.

Graphics: The objects look exactly how they should, and clearly indicate what they are. In a game like this, that's all you can ask for. Oh- and the sphynx and the gem at the end look amazing.

Mood: I love the temple / sphinx riddle setting. I don't know what else to add. Cool vibes. This could've just been a lazy game with flat icons and clipart, but the sphinx temple adds a level of atmosphere that sells it.

Audio:  I love the voice acting, and the little slide noises. Honestly, all of my feedback is going to be appraisal. You didn't do anything wrong.

Humor: Not applicable.

Final Thoughts: Ooh. The truth I was seeking was a pretty rock all along. Really well made game. Good stuff.

Thank you so much for playing and the feedback :D