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(1 edit)

Hi Plusha!

It was just me working on this game, and I don't intend to win this gamejam, I'm just doing this for fun!
I agree with you that the game doesn't fit the theme, as I entered this thinking "I want to make a prototype for this game that I've been thinking about for ages!" and I forgot that this gamejam had a theme!! It's my first Trijam, and that's my bad, beforehand, the plane on the ground was big and a cream colour, but when I remembered there was a theme within the last hour of development, I quickly made the ground green and smaller, to kinda fit the theme, but you're right, it doesn't fit the theme! :)

I didn't plan on making this a hard game, or a game with super complex AI with the 3 hours in which I was in production, this is something for me, so I just wanted to make a somewhat-working prototype! 
So, all the AI does at the moment is pick a random spot within the grid to place themselves. I would love to implement complicated challenging AI had I had more time! If this was a 48 hour gamejam, maybe I would've :)

Sorry that you don't like the game!

(+1)

Oh! I thought, that i am writing the longest comments. But let's talk not about that. I understand you perfectly. My first game "Flat Human" was that game, what i have dreamed of doing for a very long time. I too wanted to do it on any game jam, but thought, that before starting making game for gamejam, i need some experience. But often, because of studiyng, developing of this game was look like Trijam. Good luck with developement!