Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

What a mysterious entry! I don't know if there's an actual end to the game, I just explored stars, recorded some... Perhaphs it's the journey that counts?

I like the minimalist presentation. I always missed the notes panel, which makes the start of the game pretty hard. :P Once I saw the commands, it was an interesting system to navigate. I like this kind of minimalist presentation that let the imagination run. Kinda gives me some Mirror Moon EP vibes. I wish there was a bit more than stars descriptions though, it quickly felt like I was just starring at different numbers.

Speaking of numbers, I didn't really grasped the effect of the dices on the timer. Since this one was analogic, it wasn't clear what the dices result was corresponding to. In the end I just ignored them and focused on the timer alone. Which has a nice design by the way, although it's not super clear where it's supposed to stop.

In the end it was a surprising game to experience! I liked the mood it set into, and the strange navigation system. Would love to explore more stars with it. Great job!

The real end was the friends we made along the way. Nah, but there isn't a proper end-end, you basically choose when to end or run out of time. I really should've made that more clear lol. Kinda wanted that like "push your luck" trying to find another star with xyz attributes, but in the short timeframe, that kinda got lost. I definitely can see how the descriptions can get repetitive--they all come from a set of 9, so it was inevitable, but I wanna expand that, or find a better way to approach it that gives a new experience more often. 

As for the correlation between the dice and the clock, I'll try to make it more clear that the amount of time passing is tied to the number you roll on the dice. I think that it might need to be more exaggerated or have a comment in the command line.

Thanks for playing^^