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(4 edits)

Very enjoyable game, with nice mechanics!
I especially like the smart use of graphics, wrapping everything around a core mechanic.

Last level looked scary, but once I calmed down and saw it for what it is, it was not very hard :D
I think developing my own dice rolling game made me find this not too hard haha.

Great job!

PS: btw, I'm curious, did you create a level editor for this or just went for it in scenes?

(+1)

We just created all the levels as Godot scenes.  I did make it a little easier on myself by making a base scene that the levels inherited from that had the tilemap for the floor, the player, a goal and the compass rose thing.   I also set up the snap grid  so that it would place all the game objects in the center of the tiles.

Thanks for playing!