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Neat game. Add some more SFXs, juices, camera shake and we have another mobile hit on the way :D I guess some criticism would be to explore more on how to encourage player to take more risk to jump, since the only incentive right now is to increase high score. Could be something as simple as changing the scenery the further you go, incentivize player to take more risk and explore the abyss! Maybe that could be something to add for the next game version! Looking forward to that mobile release ;D 

Overall great job on the game! 

Thanks! I think you have a good point there, it feels like there should be a bit more variety as you get further down, but I suppose there's only so much you can do in 48 hours. If I decide to build onto this that's definitely something I want to look into!