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Nice work.  I felt that once the enemies got right next to you it was very difficult to unstick that situation but that did give an amount of urgency to keeping them away from you so maybe it worked out.

Also, what engine did you make this in?  I didn't recognize it by the file structure.

(+1)

Haha, thanks. I used the GDevelop game engine. 

How was that?  That is one of the engines that I actually know just about nothing about.

Pretty good actually. Easy to use.