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I like the premise of being on a tabletop RPG set. The dialogs are pretty fun, although they tend to drag for quite too long. And the 3D has a lot of charm!

Unfortunately I find the movement laborious. Being able to rotate the camera means that I was never sure where the dice will roll. And its movement is long, making navigation frustrating. Eventually I tried several time to beat the first dragon, but in vain. I can't react quickly enough to avoid their projectiles, the camera makes it difficult to either see where I'm going or where are the fire balls coming from, and aiming is just impossible.

So yeah, there's a lot of improvements to be made on the controls. Too bad, because the universe seems great, and I was eager to explore it more! It's impressive that you were able to create those assets during the jam.

Don't worry! We're currently in the works for a more polished fuller release of the game sometime post jam. Thank you so much for your feedback! ☺️