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Well, I Tried

A topic by GameCult created Dec 23, 2018 Views: 139 Replies: 1
Viewing posts 1 to 2

Due to unforeseen circumstance (major crash / system loss during crunch), the amazing production I have been working on did not make the deadline. I notice there are not many submissions. Is the contest still being judged with turnout so low?

Good luck everyone, hope you had as much fun as I did making a sweet game.

Submitted

Hi @GameCult! I see I am not the only one completing the jam the last minute:)

I can feel your pain. I also started to work on an RPG game but had to change plans because Unity 2018.3 is buggy (at least for Mac). I encountered several big bugs before but new Prefab workflow was to good to say "no" to new Unity. This time I encountered major terrain bug: collider wasn't updating with mesh. You can't play an RPG like that:( So I had to make the game not as big as I initially planned to.