The soundtrack/sound effects are a bit lacking, but damn, I love this game's spritework. The animations are juicy, the lighting is effective, the sprites are well-made. In terms of gameplay, I do like the concept, but some powers do end up vastly more powerful than others at times, and without a way to predict or control what I'm going to get, I'm mostly incentivized to just keep shooting regardless of what weapon I have. So yeah, it might need a couple more passes in terms of design... but I still a lot of fun with this game.
Here's my level when I died:
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Thank you, I learned a lot about pixel art animation in this jam, glad you like it. You're right about the music. This is only the second time I've made music for video games, but i learned a lot through feedback. Unfortunately, we've had a very difficult time balancing this game, which is why some weapons are stronger than others. Thank you for your feedback and playing our game.