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This was a great concept! I liked the music a lot, and the gameplay was pretty fun. Like others have mentioned, having some more visual feedback would be nice. Aside from the poison pool art, I think having a bigger visual indicator for what side the die lands on would be good. At first, I struggled with understanding how the spells were used at all, and I think that having some ui that shows the player what side the die lands on could work well to help explain when and why a spell is used. Also, I think that increasing the player speed or decreasing the enemy speed could help. Currently, it feels like the enemies are just a little too fast. Other than that, great job on the game!