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(+1)

Beautiful game! I really enjoyed it. To give some feedback, I feel like waiting for more dice was a big problem. Running around waiting for my dice to recharge didn't feel very good. There were interesting types of dice like bomb dice and some kind of green die, but it was so fast paced, I didn't get to enjoy those dice or understand how they worked. Hope the feedback helps!

(+1)

Yeah we have to adjust the balancing of how many dice you get. A big problem is that currently your dice don't get refilled when you respawn, which players might not even notice, but leads to having few dice. The bomb dice and heal dice (green) are ones that you don't want to hit enemies with, but only roll them to get their effects. The bomb dice can explode if it doesn't directly hit an enemy before, and the heal dice heals you. There is an explanation of how all the dice work on the game page: https://miniver-games.itch.io/die-sorcerer, we didn't have time to add an ingame explanation and sadly many players only see the submission page and not the game page so they don't see this. Thanks for your feedback!