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Great feedback.  Really helpful stuff there.

I couldn't do a lot of that stuff because of time constraints.  I was going to make the enemies increasingly harder and have the score roll over, but just didn't have the time.  So, I opted for the quicker and easier way to add difficulty to combat.  I left out music to make the download size as small as possible, so people wouldn't have to wait long to play.

I'll definitely try to implement these when I have some spare time.

I really like your idea of having different combos enabling specific attacks.  I've added that to my todo list :)