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Thank you! Yea, those are all fair points. This was my first tower defense game, so I definitely missed a few marks. Mainly being better about showing stats for each tower. The randomized rewards I was aware of, but since it's just a game jam game I decided to roll with it (he he) and see how it would feel in the end, also because it's more on theme along with the fact that you enemies are dice who roll down the path. 

I still like the idea of some randomization in the rewards, since it does couple nicely with the dice theme, but there definitely needs to be a bit more control over it from the players side. I've got a few ideas on how to address that though! Thanks for playing and thanks for your insightful feedback! Best of luck with your own post-jam project!