I totally dig the idea! Like a quick Scotland Yard (that boardgame where you ned to catch the bad guy guessing their location on the map) experience. Yet the parameters really don't work; the light radius can hardly give any information I can work with. It's like a real horror experience in a way. To get through it you need a lot of luck; I would like that the thrill of flashing the light and seeing the ghost was something I could count on in my playthrough....while most of the time I have so little data to work with, that it's way better to just make a blind run to the exit.,
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Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4578 | 2.073 | 3.167 |
Enjoyment | #4866 | 1.746 | 2.667 |
Overall | #5014 | 1.818 | 2.778 |
Presentation | #5308 | 1.637 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In order to act the player has to roll the dice then decide after.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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