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It's definitely a bug, technically one should be able to complete the whole game without getting hit once. 

I have no idea what the cause could be though. Do you have by chance a screen refresh rate higher than 60hz? Or some other thing that could affect the game's framerate

I do have a higher refresh rate, but even when I set it to 59.951 Hz, it doesn't seem to get much better. I notice the jump height is pretty inconsistent too.

As I'm measuring my jump height in the first pit, on the web version I can jump a little higher. As I said before, I can jump higher than one block at least. Looking at the sprite of the second block, the minimal jump height when I hold for the whole jump reaches the top of the dark part on the second pixel "column", I'd say. I imagine that's about six pixels into the second block? And the maximum seems to be a little over the dark part of the first column, so that should be about nine or ten pixels? Almost enough to jump over the block and out of the pit.

In the downloaded version, I can just barely reach the six pixels, web version minimum as the highest jump height. The minimum is still within the dark part of the sixth and seventh columns, so that would be around three pixels high? The downloaded version also feels like it moves a little slower, but I'm not sure and the audio doesn't sound any different.

Whether or not I hold A or D or an arrow key while jumping doesn't seem to matter. And now I'm testing on 143.856 Hz again, the jumps are also apparently inconsistent there. Though the web version seems to reach the minimum jump height more often, and the downloaded version the maximum jump height, the ranges are still the same. Or maybe I lose one pixel on the web version's maximum?

I don't know if these details matter, but I figured it might be helpful somehow? If not, sorry for the rambling, I suppose. I don't know of anything other than my refresh rate that could affect the game's framerate, but that probably doesn't mean there can't still be something I don't know about on my end that does do something wrong.

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download and web versions are exactly the same, so it's weird there are differences. And if you set the framerate to 60 ideally it would need to fix the bug if that was the cause, but since it doesn't I'm really not sure what the cause could be honestly. I'm sorry that this problem came up and ruined the experience for you.

Do you have by chance another pc or laptop you could test it on?

EDIT:also, what browser are you using? This game was designed to be played with Chrome or Firefox, other browsers may not work properly

Well, after some more testing I've come to the conclusion that there's definitely still some weirdness going on that I'd love to tell you if it matters, but the end result is simply that Chrome usually works well. Even though Firefox should also have worked. But as long as there's one way to play it properly, I don't really see a reason to complain.

Thank you for your help, here! Because the description said that Firefox and Chrome were both the intended browsers and I always use Firefox, I don't think I would have gotten the idea to try Chrome. And even if I had, changing the refresh rate might (but might also not, it's all very weird) have affected something, and in that case I definitely would never have figured it out on my own. I know it's probably been a lot of effort on just one player, but I really do appreciate it!

Well I'm happy that you can at least play it! It's weird though cause the whole game was developed in firefox, so I'd guess it would work better out of the two, but who knows what happened.

I also have the same problem, also on Firefox. Jump height seems to change a lot?

do you have a video of what is going on? Have you tried disabling ad blockers and script blockers?

No (I'm not even sure what software to use for a screengrab video) and no (those protect me from malware and normally speed things up a lot). I can try the download version?