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A member registered Dec 27, 2013 · View creator page →

Creator of

Recent community posts

Sorry about that! Yeah, it was kind of the point of the game to create a little social anxiety. Don't let that stop you though! Being awkward is part of being human.

Thank you very much! I'm really happy you enjoyed it. 

Thank you! I'm glad you enjoyed it!

Thank you!

We'll see! 

Thank you!

Thank you so much for the awesome video! I'm glad you enjoyed it.

Sorry, I realized that you may be using the itch app so I doubled up the size of the game to make it more playable. If you reinstall the game it should be better now.

Yeah it is kinda small. If it is too small for your screen, you can zoom in the page, that will help.

Thank you so much for playing!

Is it possible to download the game files for an html5 game from the edit page? I need the archive to edit some files which I can't find on my backup. I was unable to find any option on this so I was wondering if it was possible at all.

I'm glad you liked it Angela!

I am happy you liked it! Thank you for playing!

Thank you very much Nguyen for your comment, glad you enjoyed it

A Strange Package is a visual novel with multiple endings developed in about a month.

It tells the story of a lucky (?) man that receives a strange package in the mail, and discovers it to be nothing less than the legendary Philosopher's Stone. From there, things don't go well! The tone is light, allowing you to enjoy it without too much pressure. Just choose your destiny and see what happens.

The original game was made for the 1st Alakajam back in September. I liked the idea, and was disappointed of the work I did in the jam, so I decided to do a make over of the visual novel, with better graphics, more music and choices.

The game now has three unique endings, and about twenty minutes of time to get all of them. If you try it out, leave a comment telling me what you think! I am always happy to receive some feedback.

Play A Strange Package

fullmontis.itch.io - @fullmontis

Thank you, happy to know you liked it

Molto gentile, grazie per il commento :)

Thank you for the feedback!

(Edited 1 time)

Hey Ace seems like an interesting project, call me in. Send a mail at --- and I'll link you the files.

Fixed. It was an issue with the iframes used by itch. Sorry for the delay.

I am not the kind of the developer that posts tons of updates, if at all. So take what I say with a grain of salt. But I think you should start when you know where the project is going, and you have a fair idea of how the final product is going to look and play, which is not as obvious as it may seem. I've started plenty of creative projects expecting to get something, and in the end get something completely different from what the original idea suggested me.

(Edited 1 time)

For me it is mainly a journey to discover what is possible with interactive media. Storytelling is what interests me the most, especially how it combines with game mechanics.

I love the fact that in a game, differently from a film or a book, you are part of the world and not only a point of view. You can interact with the world, change the world and see what the consequences are. You can create living, breathing worlds you can explore. This is the thing that excites me the most about this medium.