Thank you, happy to know you liked it
Recent community posts
I am not the kind of the developer that posts tons of updates, if at all. So take what I say with a grain of salt. But I think you should start when you know where the project is going, and you have a fair idea of how the final product is going to look and play, which is not as obvious as it may seem. I've started plenty of creative projects expecting to get something, and in the end get something completely different from what the original idea suggested me.
For me it is mainly a journey to discover what is possible with interactive media. Storytelling is what interests me the most, especially how it combines with game mechanics.
I love the fact that in a game, differently from a film or a book, you are part of the world and not only a point of view. You can interact with the world, change the world and see what the consequences are. You can create living, breathing worlds you can explore. This is the thing that excites me the most about this medium.