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(+1)

The idea is great and the levels are nice and clever. Nice use of the corner piece as well.

The controls are way too fast and slippery for my taste.

I encountered some bugs where the level would not change when I landed on the blue side. The tiles sometimes separate, leaving white horizontal lines everywhere for a frame or 2. Must be some setting in the engine that can fix it.

Nice game, I liked it :)

(+1)

I'm glad that you enjoyed it! We actually were aware of both of those bugs, but during the jam, we weren't sure how to fix them. This was both of our first time making a game in Unity (or anywhere for that matter lol), so there was a lot of learning on-the-fly, without a lot of time to bug-hunt non-critical stuff. Since then though, we have learned how to fix the tile lines, and while we still don't know why "The Winter Bug" (as we call it) exists, we did figure out a work-around that appears to prevent it from happening!
We are also going to update the movement overall for future releases, and have currently already adjusted the Launch Pads so that they feel a lot better, and better fine-tuning the player's core movement is going to be a focus at some point.

We really appreciate all of the feedback and bug reports! Thank you a bunch!