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(+1)

Pretty cool!  I like the riff on the motif for the battle music theme vs the exploration theme.

I am unfortunately too impatient to wait 30 seconds multiple times for die rolls in order to open the appropriate doors, so after collecting 2 of the powerups (which felt very rewarding!) I unfortunately succumbed to the inevitable onslaught of enemies.  With some additional control over the doors or a way to simply speed up the rolls I'd want to play this through to the end!

(+1)

Thanks a lot! I'll keep this in mind for the post-ratings build. This build does have a bug preventing access to the second floor, so after getting the key on the first you can't go too much further.