Really appreciate the resonance between the feeling the gameplay evokes and the narrative premise of this. The more you play, the more that hopelessness becomes apparent.
Beautiful art style and atmosphere that further sells what you're trying to go for here. It's warm, welcoming and somewhat in stark contrast with the actual hopelessness the game pushes for. Serves as a backdrop for why keeping the engine running is worth it despite the ever increasing struggle. So really good job on that.
Though the gameplay nails the feel down, it doesn't keep me as engaged as I'd like it to. It was the thing that ultimately made me stop even though I kept the engine going. Not sure what can be done but simply increasing the dice management doesn't feel like the escalation the game quite needs for extended play sessions.