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The idea of randomly gaining mutations is a great basis, and the game has some very cute visuals that really catched the fantasy of looking through a microscope. I really liked the mood set by the intro cutscene.

Nevertheless, I felt like the mutations were a bit unbalanced, the one that increases the numbers of shots is clearly superior and makes the difficulty trivial. That made me wish it was easier to target some specific mutations by choosing what color you eat. I don't know if it was a design intention, but I don't felt it worked that way.

The dice roll stop is nice, but it gets a bit tiring over time.

Still a great entry nonetheless, it was pleasant to play!