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(3 edits) (+1)

Yeah, I could have been clearer on that. Each digit is a different variable (wall color, music track, pickle affinity, etc.). So I envisioned it as players changing digits one at a time to figure out what each number does, and then building the room they need to solve the puzzle.

But also it's possible to just keep going at random and solve the other puzzles without figuring out the numbers (It just might take longer)