Hello! Here comes yet another test.
Various comments:
- I like how you superimposed the leaderboard on the menu.
- Haha, ‘Chicken Wang’. XD The famed Chinese champion. ;)
- It looks like the ‘CREDITS’ button does not work… :o
- The stirring cat is super cute. :) I am also fond of the ghosts.
- I feel the mechanic is a bit too simple an interpretation of the theme: there is a random choice for the tower, but that is apparently all. (Correct me if I am mistaken.)
By the way, I am not sure I understand the dice system: there are two values associated with each die; are they probabilities asssociated with each tower/cat type? - I was wondering whether Escape would pause the game or (suggest to) bring me back to the menu, but it did quit the game altogether; I think it may be useful to indicate this in the game page and/or comments here.
- The game seems very easy! Ironically, the two other tower defence games I tested in this game jam (Folclore and Roll or Die) were far too difficult; so, I do not blame you. XD In any case, this is mainly a question of balancing parameters here, so nothing serious.
There does not seem to be an increase in the enemies’ spawning frequency, for example. - The game feels a bit unfinished, since the gameplay stays so, and I feel some sounds would have enhanced the experience.
My opinion is that the game looks cute, but is lacking in the gameplay and originality departments at the moment. I am sure it could be extended wisely. :)
(I hope I do not sound harsh; I am well aware that it is easy to run into the time limit and not to be able to set up everything you wanted, so maybe this happened to you! I am just judging the current state of the game.)
Do not hesitate to contradict me if you feel my review was unfair in any way. :)