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Ghost Soup's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5106 | 1.746 | 2.667 |
Creativity | #5430 | 1.637 | 2.500 |
Overall | #5496 | 1.600 | 2.444 |
Enjoyment | #5511 | 1.418 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roll the dice to see what kind of "tower" you get in this tower defense game
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Hello! Here comes yet another test.
Various comments:
By the way, I am not sure I understand the dice system: there are two values associated with each die; are they probabilities asssociated with each tower/cat type?
There does not seem to be an increase in the enemies’ spawning frequency, for example.
My opinion is that the game looks cute, but is lacking in the gameplay and originality departments at the moment. I am sure it could be extended wisely. :)
(I hope I do not sound harsh; I am well aware that it is easy to run into the time limit and not to be able to set up everything you wanted, so maybe this happened to you! I am just judging the current state of the game.)
Do not hesitate to contradict me if you feel my review was unfair in any way. :)