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A jam submission

Ghost SoupView game page

This is a tower defense game made in 48 hours for the GMTK 2022 Game Jam with the theme: Roll of the Dice
Submitted by ANGELB3AR — 41 minutes, 28 seconds before the deadline
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Ghost Soup's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#51061.7462.667
Creativity#54301.6372.500
Overall#54961.6002.444
Enjoyment#55111.4182.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Roll the dice to see what kind of "tower" you get in this tower defense game

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Hello! Here comes yet another test.

Various comments:

  1. I like how you superimposed the leaderboard on the menu.
  2. Haha, ‘Chicken Wang’. XD The famed Chinese champion. ;)
  3. It looks like the ‘CREDITS’ button does not work… :o
  4. The stirring cat is super cute. :) I am also fond of the ghosts.
  5. I feel the mechanic is a bit too simple an interpretation of the theme: there is a random choice for the tower, but that is apparently all. (Correct me if I am mistaken.)
    By the way, I am not sure I understand the dice system: there are two values associated with each die; are they probabilities asssociated  with each tower/cat type?
  6. I was wondering whether Escape would pause the game or (suggest to) bring me back to the menu, but it did quit the game altogether; I think it may be useful to indicate this in the game page and/or comments here.
  7. The game seems very easy! Ironically, the two other tower defence games I tested in this game jam (Folclore and Roll or Die) were far too difficult; so, I do not blame you. XD In any case, this is mainly a question of balancing parameters here, so nothing serious.
    There does not seem to be an increase in the enemies’ spawning frequency, for example.
  8. The game feels a bit unfinished, since the gameplay stays so, and I feel some sounds would have enhanced the experience.

My opinion is that the game looks cute, but is lacking in the gameplay and originality departments at the moment. I am sure it could be extended wisely. :)

(I hope I do not sound harsh; I am well aware that it is easy to run into the time limit and not to be able to set up everything you wanted, so maybe this happened to you! I am just judging the current state of the game.)

Do not hesitate to contradict me if you feel my review was unfair in any way. :)