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This game is a lot of fun, but I think it could've have been improved so much if you could choose what dice you get somehow. I feel it would add a ton of fun strategy and help minimize the need for good RNG. It's a really great feature that you're allowed re rolls though. It adds a fun layer of depth where you have to decide if you should risk re rolling to possibly get a worse number. It was annoying fighting the enemy that would just keep constantly healing back all of the damage I would do and I couldn't do anything about it. This is just a random idea, I don't know how well it would actually work in practice, but what if at the beginning of a battle there was just a pool of dice and you and your opponent take turns picking a die. So that way you have some control over your deck while not having a 100% control of what you get. Or maybe you just pick a dice to make sure your opponent doesn't get it. I don't know how well that would work and I'm not saying that you necessarily should have included a system like that, I just think it could be a possible fix to both issues, you have some control over both getting the dice you want and your opponent not getting the dice that are annoying to fight against. Don't take this as I hate this game. I like it a lot. It's got some really good things going for it. It's because you made such a good game that the potential improvements become all the more apparent. Great Job!

i was going to add a "chest room" where you could get more dice to put on your "deck", but when i was going to do that, i was already on the last day and only had a barely playable game. the idea you have is pretty interesting though!