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Wow, this was very good. As someone who has a personal experience of religious trauma (though nowhere near what the protagonist experienced), I related a lot to the sense of internal struggle as they began to want to be a part of the real world and connect with people outside of the cult, their feelings of worthlessness as a result of being told to feel that way by authority figures in the cult, and the intense scrupulosity. While the cults in this game were of the fantastic sort, they still addressed aspects of the real world experiences of cult members and those who leave cults that most games and other media don't address. This humanizes survivors of abusive/high-control religious groups. Thanks for making this!