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It's an interesting game concept, but I found the game more frustrating than anything. Early on, there are a lot of dice, so it's easy to do big damage on the small value enemies, but later on there's a lot less dice to work with, making it hard to get even a little damage on the high value enemies. Only getting three dice each round seems pitiful, since I'd be using at least one dice per shot. Also, I learned the hard way that the thrown dice don't always land on the board, causing them to be lost forever, which was a little annoying. Also, the weird collision on the blocks (especially at the corners) made for some rather unintuitive and glitchy looking bounces.

One thing that I would have liked to see is a way of changing the starting spot if just a little. Something like a few fixed shooting spots on the bottom row could have been enough to add a little more strategy.