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(+1)

Cool idea! I like how you are given 4 dice per round, so you have to think two moves at a time or you could end up getting stuck with a bad move on your second set of dice! As others have said, tooltips and highlighting which blobs would be affected would be welcome changes - unless obfuscating that information from the player is part of the design? Do the blobs wander between areas over time? 

Solid foundations, and the presentation was lovely. Great job!

(+1)

Thank you for the comment! Actually, it wasn't really our intention to obfuscate that information, we just kinda didn't think of how to present it more clearly at the time :) Glad you liked it, though!