Cool idea! I like how you are given 4 dice per round, so you have to think two moves at a time or you could end up getting stuck with a bad move on your second set of dice! As others have said, tooltips and highlighting which blobs would be affected would be welcome changes - unless obfuscating that information from the player is part of the design? Do the blobs wander between areas over time?
Solid foundations, and the presentation was lovely. Great job!