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thank you master, i think about player stats: speed, skill, player name and skin color, no more! maybe the height!, individual height for each player would be a great goal for the project, but no more, and about the new walk and shoot system, goofy 1 system was (maybe) easier to control. In goofy 1 ball direction was automatic, now you have to press the Space button, it's more tedious. Same for walking, before (goofy 1) arrow keys was enough, right now (goofy 2) you has press D or E key button for the player walks. Show Icon Player name same as goofy 1, and to show Icon Cpu Player Name when cpu get the ball, that is, show the player name icon of the one who owns the ball (cpu or human). Goofy 1 only show human icon. I hope you can hehe, greetings of Argentina.

(+1)

I can implement the player stats and other ideas in the next version which would be great! Thank you for your ideas again.

In GS1, controls were easier. There was automatic direction help and turning off the help was an option. In the new game as you mentioned D key (for dribble) and space key (for changing the foot you use hence the curvature) were the major additions. The controls are more difficult now but the variety of moves you can do became much more and more sophisticated so I decided to keep this manual style. Maybe in the next version I can add an easy mode as an option but I really want people to discover what they can do with the current version.

I always had South American football in my mind while making this game. I wanted it to be aesthetic and skillful. That's why the default teams are Brazil and Argentina :) All the best to you!

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Waiting for new release bro! move move! hehe joke.