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The creature design was creepy, especially the way it moved, and the graphics looked beautiful. Our biggest problem with this was that we couldn't tell if we were supposed to keep getting caught by the monster - he kept trapping us in a certain area, almost like he was magnetised to us, and it felt almost impossible to escape him. This got very frustrating and took a long time to get past. It felt like the game could maybe benefit from a distraction mechanic to avoid the monster, as right now it is quite difficult to use the mirror sometimes to pinpoint its location - especially as it's able to teleport so fast in front of you anyway. All in all, we did initially enjoy getting scared by monster and not knowing where it was, but admittedly we did get a little frustrated with trying to get past it. Here is our gameplay video: