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It's a really cool idea, that works really well. I wish it was more nervous though,  so here are some suggestions if you want to go in that direction:

  • make the player move faster
  • make the bullets bigger
  • automatically roll the best die available when a weapon's ammo is depleted (or make a system where the player can select what die will be rolled next): pausing the game that often cuts the action too much in my opinion

I would recommend this talk from one of Nuclear Throne's developer on how to make your game feel better to play.