The tutorial level was a huge help! Great work including one. I really enjoy games like this, you guys created a really great game system in such a short time frame. I really like the constant reflection aspect where I had to weigh things up against my conscience. I did find that if I sent an incorrect card, there wasn't really any huge consequence if I also sent the correct card too. I think playing with that might be interesting! It might feed into your narrative really well and it's something that could expand this universe a bit. Great submission!
Viewing post in Unfortunate Souls jam comments
Thanks for the comment! I think you are probably right about a penalty for the wrong card, I was worried about the difficulty for the sake of the jam players. I think in future iterations I would probably add more cards over time and more persistent consequences from the story for things going wrong