that is a bigger issue in a few ways. i an stubbing into the helper engine as provided by GIANTS. adding additional helpers is something i had not planned on, but i totally understand what you are saying using large maps!
i'll see what i can do with that.
the wages... that was what i was about to work adding when i did this release. i have some code tucked away to do a per-worker wage model. i thought that would be neat as in "jack" works for $20 an hour while "bill" works for $15. i had a vocal script being done that would add younger sounding players as well, which would be working for much cheaper wages.