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What a happy lil slime! And a perfect little jam game to star in, too.

Well done on this. The take on the "die roll as movement" we're seeing a lot of is simple and gives a good amount of decision making without being overly complex. It'd be interesting to see different number distributions, too. Outside of this jam, you wouldn't be limited to d4 or d6 layouts or counts. 

Adding in-game audio controls would have been nice, but I know that can be a "nice to have" in jams. But when you do everything else as well as you have, we've gotta critique something? 

Thanks for making this. Keep making cool games :)