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Space Exploration game with SimEngine

A topic by gamingturtle created Jun 24, 2022 Views: 964 Replies: 40
Viewing posts 21 to 46 of 46 · Previous page · First page
(+1)

Currently working on starting senario/tutorial.

Keep in mind everything shared here are placeholders so that i can setup the code. The senarioes may look alot different later on in development.

Todays updates: 

Added names to the planets and a list that i can extend to have more names later, if it runs out of names it starts form the first name again.

Added compass so that you can find out where the planets are by name and coordinates.(Compass is a WIP and does not have the right coords for all the planets currently).

(1 edit)

(1 edit)

Fixed the compass, it now shows the x and y distance to the planet

Showing The compass

Added 30 new planet names.

Updated shiptexture in worldmap(frames are because now i have increased planets to 100)

Making sounds and AI voice lines. Also thinking of reverting to ascii style for characters because it makes them look more realistic and less like cartoon people.

Currently making ascii aliens so i can place them around the world.(This is my painting program so thats why there is a M also fps is not messured in that app)

Added retro programmed frequency music. 

Viewing posts 21 to 46 of 46 · Previous page · First page