Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

First time playing it, a lot of enemies were running around, but they seemed to not really be interested in me, or at least, didn't want to get close. They bundled up a little ways away from me or crowded at the bottom. Sometimes I'd sidestep one that got close as the crowd was on the other side of me and I just let him pass so he could join it. I might have been shot at five times. I replayed it to see if that was a fluke, but the second time, no enemies spawned at all.

The enemies were trying to social distance! We actually found a bug where they don't want to get too close, but still chase you. I think it's a > when it should be a < in the code somewhere.

We also didn't want to have all the enemies shooting all the time, and keep it a bit easier. When we first started going it, we couldn't even kill anything, even when rolling the attack dice fast, because they'd just zerg and shoot you so quickly. So some polish and balancing is needed for sure!