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(1 edit)

This feels very complete, polished and juicy! (In theme menu with bricks and gears in operation is neat.) Despite the game becoming a little slow sometimes I enjoyed it a lot.

Every attack does need a little attention and time though – this can become a bit of a slog in parts of the beginning, where all opponents where cluttered around my robot which I left where it was to defend the mage, but then my witch had nothing to do, since she can’t cross the water, but the enemies where 1 out of range.

(Also –a very minor point– since your character is selected for you, it was a bit of a surprise –after assigning the dice– when I clicked and they moved there and the turn was just over, since I clicked a square not next to the enemy. It soon became clear what happened though and if you know it’s not a problem. I don’t know wat I expected, really.)

Free level selection is also appreciated.

P.S. Ah of course, almost forgot to say: the music… also very nice!

(+1)

thanks for playing!

we really wanted to include an in game tutorial but we ran out of time. we had to include it in the game description. of course, most people dont read the description, and honestly i dont blame you! reading isn't as fun as just playing the game and figuring it out.

For what it’s worth, I read all of the character descriptions! I guess I just skipped over that bit of info :-)

(Also tutorials are hard to make, I’ve been struggling for years to get enough time to do one – or even a proper difficulty curve. I finally did a proper one this jam, since my sibling joining the development gave us enough time … but it’s still very clunky and missing a lot of info.)

(+1)

im glad you liked the music :)