Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Yeah, fixing the menu aesthetics was one of the last things we worked on. Could you clarify what unity style buttons means? I have a guess, but we didn't use unity for our engine so I want to make sure I'm following.

Sorry, after checking again these are not as bad as I remembered, I thought they were smooth-textured, like the default button textures in Unity that beginner game developers use even when the art style of the rest of the game is greatly contrasting (e.g. pixel art). But I think there are still some improvements to be made - bigger contrast between the text and button texture, more matching colors (https://coolors.co/generate) and not making a weird grey box when you hold down the mouse button. Little things like that.