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Interesting puzzle game. I don't really like the fact the environment does not have anything to do with the puzzles thematically or directly. Other than that the controls are the main issue:

  • Picking up a cube resets it's rotation.
  • Button to change output direction is too close to the pickup one, and I ended up accidentally triggering it multiple times in the last puzzle
  • Maybe a simple inventory so I can keep all the cubes at once?

Thank you for playing and good feedbacks, as I planed to continue working on the game your ideas are well noted ! :)