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I think more control over the spinning of the dice and maybe a fast drop would add some much-needed player agency.  It's certainly fun on paper the way that you get buffs and the way that you can accumulate so much speed but the level design can be frustrating and confusing to navigate due to the color palette and how walls kill your speed. Props on the stylish visuals and art for the game, would love to see this be updated and polished.