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(+1)

This is a really cool idea! I like how everything is presented and how simple it appears. It takes a while to get into the right position to attack with the sword, but it makes sense since allowing the player to attack an enemy directly next to them would make both them and the AI stay in the same place and hope to get a sword on their next turn. I think maybe a spear attack would make up for this nicely, where you can do an strong attack from two spaces away. I hope you continue to work on this post-jam!

(+1)

Thx for the feedback and appreciation!

I like your spear idea. We'll consider it for a future update since there's a lot of content we want to add!

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