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Really enjoyed this one! I don't usually fancy turn-based comment and at first I thought this was going to get stale, but I really liked having to strategize the order of the dice for some reason. In a few combats I was in full defense mode and was just trying to minimize the amount of damage I was taking, which felt kinda bad, but also felt good  since I had to think through the problem. Overall the game plays well (and I hate the red dragon thing I swear its dice are loaded). I do think that the penalty for healing is a little to severe, it's essentially just a restart button, which is quite unforgiving since you can very easily find yourself in combats where you take large sums of unavoidable damage pretty easily. Regardless, I thought this was a lot of fun and a well made submission that sticks to the theme well :)

Glad you enjoyed it! :) Thanks for playing!