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Really enjoyed this submission. Like the art style a lot, like the tappin music, and the sound effects were funny. Really interesting take giving the player a random element of what enemies go in which box, but then giving them the option to put the enemy where they want. Makes it feel better than just getting the bad side of RNG and like I'm clever for making it a little easier depending on my placement. Good work, I had fun.

- Walker

(+1)

Thank you for checking it out! Glad you felt clever when doing the enemy placement, that was something I really wanted to strive for in the concept phase. Having the player decide whether their placement is going to be super easy or brutally difficult but still accommodating for some simple rng to not make things too complicated. : D